Josie Bartlett
Project Lead

Our final week of development
My goal here was to have the game ready for our show on the 23rd, and so my focus was delegating tasks to the team. What I did, though, was making a credits sequence in Premiere Pro and playing that correctly while making the game able to be finished and loopable. I also spent time setting up our Itch page, trying to package the game for release, and last-minute playtests from which I made some good changes.